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Author Topic: ttt_manorhouse  (Read 590 times)

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Offline Sonador

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ttt_manorhouse
« on: 24 March, 2015, 06:23:34 PM »
Couldn't stay away.

Completely a WIP, ttt_manorhouse will be a large maze-like mansion with moody lighting and a focus on providing as many nooks as possible.

Think clue, but huge.

This map was inspired by an amalgam of two one now defunct mapping projects - rp_manorhouse, a large RP mansion which I shelved indefinitely when Alice left me, and ttt_voile, a map that was based on the Voile, The Magical Library of Touhou fame. (Voile will now be a standalone map.)

Lobby:

http://i.imgur.com/jQVF9TY.jpg

Library:

http://i.imgur.com/Ipk9yUk.jpg

Basement:

http://i.imgur.com/VlnymfQ.jpg

Pool:

http://i.imgur.com/nEh9cOc.jpg

Kitchen

http://i.imgur.com/SC05jtE.jpg

Living Room

http://i.imgur.com/EvU9lAu.jpg

Basement Stairs

http://i.imgur.com/42jMwym.jpg

Storeroom

http://i.imgur.com/gyCFfUh.jpg

Utility Hall (Lighting WIP, need to manipulate shadows a bit)

http://i.imgur.com/uVe6tZc.jpg

Pool Pump/Drain Room

http://i.imgur.com/Zuqv4Ub.jpg

The map is currently at 45% completion.
A simple test-beta is available here: https://www.dropbox.com/s/qe06gt31lxyvmpk/rp_manorhouse.bsp?dl=0
(THIS LINK WILL UPDATE WITH EACH COMPILE!)

Offline Princess Bubblegum

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Re: ttt_manorhouse
« Reply #1 on: 24 March, 2015, 06:41:29 PM »
oooo spooky

Offline Bat

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Re: ttt_manorhouse
« Reply #2 on: 24 March, 2015, 06:52:49 PM »
 8) nice. Needs to be on TTT and Morbus.

Offline Queen Kichi

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Re: ttt_manorhouse
« Reply #3 on: 24 March, 2015, 07:15:09 PM »
Oooh I would definitely like to try this map out o u o

Offline ★Night_Walker★

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Re: ttt_manorhouse
« Reply #4 on: 25 March, 2015, 01:35:35 PM »
10/10

 Spooky Scary Skeletons

Offline Sonador

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Re: ttt_manorhouse
« Reply #5 on: 27 March, 2015, 05:02:18 AM »

Offline Giga (BREAK 10 MINUTES )

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Re: ttt_manorhouse
« Reply #6 on: 27 March, 2015, 06:39:04 AM »
Haven't played TTT In a while. This is one map I'll be hoping to play once I have time to get on GMod and get on TTT again! it looks amazing :)
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Offline Twerty

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Re: ttt_manorhouse
« Reply #7 on: 31 March, 2015, 08:23:48 PM »
Few things make me happy like maps still being made for TTT.

I never got to play ttt_utility as it was past my prime, but it seemed quite impressive. You have always seemed to have big ideas and the skills to back them, Sonador. I was pleased to see your return to the community.

Looking forward to seeing what you have in store for us.

Offline Sonador

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Re: ttt_manorhouse
« Reply #8 on: 04 April, 2015, 04:00:39 PM »
Few things make me happy like mapping.

Kitchen

http://i.imgur.com/SC05jtE.jpg

Living Room

http://i.imgur.com/EvU9lAu.jpg

Updated Lobby

http://i.imgur.com/jQVF9TY.jpg

Offline SirP

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Re: ttt_manorhouse
« Reply #9 on: 08 April, 2015, 10:29:12 AM »
You know how to make rooms look great without an excessive amount of detail. I'm looking forward to this map.

Make sure to put lots of interactables, easter eggs and radios and optional objectives and stuff. Here's an idea: a spinning wall that the traitors can use to make a quick escape to another room.

Also, be careful with your lighting. Players can quickly go from decently lit to pitch black in GMod. The living room might have this issue a fair amount.

Offline Sonador

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Re: ttt_manorhouse
« Reply #10 on: 14 April, 2015, 07:18:16 PM »
Also, be careful with your lighting. Players can quickly go from decently lit to pitch black in GMod. The living room might have this issue a fair amount.

I'll boost the lighting in there a bit, I know the white calibration on my screen is off.

Major basement updates:

Basement Stairs

http://i.imgur.com/42jMwym.jpg

Storeroom

http://i.imgur.com/gyCFfUh.jpg

Utility Hall (Lighting WIP, need to manipulate shadows a bit)

http://i.imgur.com/uVe6tZc.jpg

Pool Pump/Drain Room

http://i.imgur.com/Zuqv4Ub.jpg

Offline Sonador

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Re: ttt_manorhouse
« Reply #11 on: 17 May, 2015, 01:24:02 PM »

Offline Prince Taurvi

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Re: ttt_manorhouse
« Reply #12 on: 17 May, 2015, 06:19:21 PM »
Do you have the arm file?

Offline Sonador

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Re: ttt_manorhouse
« Reply #13 on: 18 May, 2015, 03:56:54 AM »
The map is pre-armed. The weapons just don;t show in sandbox, where I took the initial screenshots.



WARNING: There is a known issue with users not using HDR will see the map as fullbright instead of lit normally. A fix is planned and will be released before evening tomorrow.

Map is updated and ready to deploy.

 

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